Author Archives: Harpymuse

Don’t Try.

lost  by Charles Bukowski they say that hell is crowded, yet, when you’re in hell, you always seem to be alone. & you can’t tell anyone when you’re in hell or they’ll think you’re crazy & being crazy is being in … Continue reading

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QUEST: I Know You (Got Soul)

This is not new, edited, or polished. It IS ridiculously long. It’s also not terrible, looking back. So it gets thrown up here, spoilers and all. One of the better quests of the last generation…     I have never … Continue reading

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MFE.

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It Was Called A “Calash”, And It Looked Like You Were Wearing A Covered Wagon On Your Head

SPOILERS? Maybe? In gaming, as in any other franchise, iconic is good. It’s symbolic, if not outright semiotic, of a clear message to the player/viewer/reader of a singular concept and the implication of a specific type of guaranteed experience. It could be … Continue reading

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The Impression That I Get

SPOILERS. Be warned. I swear to Talos that this will be my last post on Dishonored, at least for a while. Consider it a credit to Arkane’s spectacular ambition that I can’t let this shit go, despite my teeth- grinding … Continue reading

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Dishonored, Deux

After the last article I figured that gender politics aside, there was still plenty left unsaid about Dishonored. No matter how much caulking (heh) I do, it’s always pretty drafty with SPOILERS in here, so grab a toasty mug of something … Continue reading

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Quick Links And A Question

I’m not done furrowing my brow over Dishonored; more on that later this week. In the meantime, check out what the fine lads at RPS have to say on the matter. In fact, nor am I done with the fine … Continue reading

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Demi-Dishonored

Put your favorite hoodie on; it’s about to get cold and kind of icky in here. Also SPOILERY. So, Dishonored. Rich in lore. Crammed with goodies like teleportation and summoned rat swarms. Haunting art and NPCs with superhuman hearing. Scary … Continue reading

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Champagne, Model Ts & Yo

Papo & Yo comes out next week, as an exclusive download for the PSN. The “fantasy-adventure-puzzle-platformer” from Montreal-based Minority Games looks amazing and is attracting a ton of industry attention due to inventive gameplay and setting: a South American favela, … Continue reading

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NPC: Winter Lodge, The Bloodstone Demon Door

NPC examines sentient, unplayable characters that add depth, pivotal experiences or tactical challenges to games. This time, we’re considering the Fable enigmas known as Demon Doors; specifically, the one located just outside of Albion’s port city of Bloodstone. Turn on … Continue reading

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